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NPC Generator

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Advanced [show]


Chay Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Adventurer. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Professionalism. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Chay Goodbarrel, Male Halfling Commoner 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 7 (-2)9 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Lerissa Death, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large green mantle and cape that has been intricately interwoven into her white robe. Her red hair is braided into rings. Her eyes are black and she is always smoking a pipe.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Lerissa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant, Slave. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lerissa Death, Female Tiefling Rogue 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Oriff Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her white hair has been sun bleached extensively. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She never wears the same outfit twice, unless she absolutely has to.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Oriff Lutgehr, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Olunt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fisher. His skin is fair and his fingers are delicate and long. His chestnut hair is still thick. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a wizard, Olunt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Bonds: Mentor, Rich. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Olunt Daerdahk, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs

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