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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Geoffrey Kimberly, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a broad hat to cover his moderate length silver hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: Geoffrey was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Geoffrey Kimberly, Male Human Aristocrat 2
Medium (5'3") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)15 (+2) 6 (-2)6 (-2)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Shanairla Iranapha, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a blue cloak and cross-gartered black stockings. She is an epitome of beauty. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was granted druidic powers by her dying sister.

Motivation: She's repulsed by the PC.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Shanairla Iranapha, Female Elf Warrior 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 120 gp. Jasper (30 gp). 1 Silk rope.


Social Check DCs


Quillathe Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a mace on her belt. She is portly but not overly obese. Her long silver hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Quillathe took refuge in the large cave and found the beat up mace and armor she uses now. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting. Bonds: Attractive, Job, Nature, Rich. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Quillathe Wasanthi, Female Elf Rogue 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Tree Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His red fur is greasy and uncared for. He has copper eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Tree was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Tree Of Wine, Male Tabaxi Aristocrat 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)8 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs

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