Erky Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He has styled his silver hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He desires power and/or immortality; and to reunite with his absent father
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Family, Adventurer. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 17 (+3) | 14 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Gnome, Draconic, Goblin
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 80 gp.
Umpen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He is an epitome of beauty. He wears a colorful flower in his white hair. He has several tiny emerald earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 5 (-3) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Pink pearl (60 gp). 1 Masterwork Common Ranged Weapon.
Baggi Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop hair cut. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.
History: Baggi was born in the east. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to raise her children well; and she's looking for her big break
Ideals: Opinionated, Gifted, Persistence. Bonds: Poor, Attractive. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 110 gp. Amber (60 gp).
Thea Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. Her hair is blonde and curly. Her amber eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can't help but pocket interesting objects she comes across
History: Gifted from a young age, Thea studied abroad. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is terrified, and will act out of fear; and seeks redemption
Ideals: Fighting, Gifted. Flaws: Cynical, Fearful. Bonds: Criminal record, Adventurer. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 700 sp.
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