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Advanced [show]


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time, and his gloved hand is found clutching a spear. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: Einkil hails from a village terrorized by illithids. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Einkil Glanhig, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)7 (-2) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Eldon Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is dressed in a clean blue cloak covering his clean studded leather. He has a hunchback. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are a pleasant violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 5 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Eldon Fapplestamp, Male Gnome Paladin 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Pirithin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His top hat is riddled with cuts and holes. He has gray eyes and a red hat with a brown feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the north, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Mundane. Bonds: Criminal record, In love, Immigrant. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Pirithin Tallfellow, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 14 (+2)11 (+0) 4 (-3)11 (+0)
Skills Acrobatics +4, Athletics -2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 110 gp. White pearl (130 gp).


Social Check DCs


Thorpe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorpe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorpe. After a long history of fighting, Thorpe and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Thorpe Nimblefingers, Male Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs

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