Joser Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His hair is blonde, silky, and of moderate length. He has a dull look in his blue eyes.
Personality: Aggressive, abrasive, and angry, Joser embodies much of what other species detest in the Halflings. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Interpreter business at a young age. Through the years after Joser was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Joser's mother didn't care for him much, and the feeling was mutual. He struck the Interpreter job and began his own company from there.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Dee Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish blonde hair is in a traditional bowl cut. Her hazel eyes dart from person to person.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with a lost civilization.
History: Her father raised her in a mountain cabin. She found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants her loneliness to end; and she desires power and/or immortality
Flaws: Shy, Ugly. Bonds: Adventurer, Nature, Has a crush. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp.
Quarion Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light blue in addition to tight pants. His long blonde hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. Since then, he has sought to make the best of life.
Motivation: A rival would like him out of the picture.
Ideals: Optimist, Logical, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 14 (+2) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee.
Morkral Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears grey painted combat armor at almost all times. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Gifted. Bonds: Guardian, Slave. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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