Laucian Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is golden, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Shepherd, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He feels kind of lost in life; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Silaqui Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'4" and wears violet leather gloves, a violet jacket, and tight pants. Her hair is greying and her face has many wrinkles. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Silaqui was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Enemies, Military. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Alvyn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Spice Merchant. His golden hair is greasy and uncared for. His ears are large.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Spice Merchant business at a young age. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Flaws: Ugly. Bonds: Enemies, Rich, Job, Adventurer, Criminal record. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Hirrathak Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a fancy black suit, and his gloved hand is found clutching a mace. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: Hirrathak hails from a village terrorized by goblins. Hirrathak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hirrathak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A deep hatred of goblins; and seeks redemption
Flaws: Racist, Selfish. Bonds: Attractive, Enemies, Criminal record. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
