Oriel Garfield, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a robe, a symbol of the four houses of cards around her neck, and a dagger on her belt. Her silver hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She got into the Interpreter business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Oriel and her spouse have recently divorced.
Motivation: Wants to open a new tavern; and balancing her hectic life and new interpreter responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Verin Absence, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'0" northern woman, she is wearing a long, green cloak. Her blue hair is thinning but still full. Her eyes are likewise gold.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered music. She has drifted from career to career and currently works as a Mayor.
Motivation: Sabotage a competitor.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 3000 cp.
Gadreel Heal, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants. She has no hair. Her gold eyes peer out from beneath her top green hat.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gadreel is combative with any and all who dare try her patience in the slightest.
History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gadreel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Justice, Fighting. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 800 sp. Golden yellow topaz (300 gp).
Reirak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He sports grey clothing, slightly heavier than average wear. His red hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: Reirak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Reirak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reirak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 4 Smokesticks.
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