Umpen Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan coat over a brown low-cut shirt, and a feathered hat upon his head. He is portly but not overly obese. He sports a long brown beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a desert tribe. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: To reunite with his absent father; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Adventurer, Nature, Job, Family. Occupation: Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. 1 Masterwork Common Melee.
Marigold Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and prefers to wear white clothing when she does not wear armor. Her skin is also unnaturally pale. Her red hair is still thick. She has violet eyes.
Personality: Overbrimming with self-confidence, Marigold isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Her job bores her to no end. She has decided to make it more interesting.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. During her travels, Marigold and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Marigold discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Marigold fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To reunite with her old friends; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Disease, PTSD. Bonds: Adventurer, Criminal record. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Bertram Darlington, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting grey shirt and pants. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Three Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears light armors faded through time and improper care. His white fur is singed and shortened. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Three grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 5 (-3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 90 gp. 1 Masterwork manacles.
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