Valanthe Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is renowned for her bright blue dresses and hats. Her brown hair is still thick. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful necromancer made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Adventurer.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Fearful. Bonds: Attractive, Mentor, Job. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Callie Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is brown and curly. Her blue eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature, Adventurer, Military. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Brogg Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. With a patchy silver beard and wild silver hair. He has violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. Brogg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he feels kind of lost in life
Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Yebe Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue leather gloves, a blue jacket, and tight pants. She has a slight overbite and is overall scrawny. Her white hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Yebe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Roofer, but she was a colossal failure. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yebe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
