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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Whurbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown trousers with violet and blue striped suspenders. He wears various colorful collared shirts. His black hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: Whurbin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Bonds: Guardian, Poor, Adventurer, Criminal record. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Whurbin Bloodkith, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 10 (+0)5 (-3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Fabien Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is slicked back into a classic pompadour. His brown eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the south. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Mayor, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Pacifist, Entrepeneur. Flaws: Greedy. Bonds: Rich, Job. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Fabien Folkor, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Trail Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears bulky pastel painted plate armor. She wears a broad hat to cover her moderate length red fur. She wears large thick round spectacles.

Personality: She is overprotective of those who hire her services. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Trail was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom; and to protect her home

Flaws: Forgetful, Mundane. Bonds: Guardian, Job, Mentor. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Trail Of Snakes, Female Tabaxi Adept 1
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)13 (+1) 9 (-1)19 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Bloodstone (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Gûnd Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Gûnd speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gûnd was born with his father's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Gûnd Mitchell, Male Half-Orc Fighter 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)5 (-3) 12 (+1)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0

Possessions: 2000 cp. Silver comb with moonstones (200 gp).


Social Check DCs

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