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NPC Generator

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Advanced [show]


Adrie Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is auburn and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Ugly, Greedy, Disease. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Adrie Xiloscient, Female Elf Warrior 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 7 (-2)14 (+2) 6 (-2)8 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Giant, Terran
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Yevelda Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt with thin grey vertical stripes and brown pants. She has a slight overbite and is overall scrawny. Her red hair is smooth and relatively long. She wears an eyepatch.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Yevelda hails from a village terrorized by illithids. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Yevelda began to lead the lost caravan. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Yevelda Yardley, Female Half-Orc Aristocrat 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 17 (+3)13 (+1)
Skills Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Andram Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He wears his chestnut hair up. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Andram Clever, Male Tiefling Wizard 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. Star rose quartz (70 gp). 1 Antitoxin.


Social Check DCs


Oriel Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Oriel Watson, Female Half-Elf Wizard 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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