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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Andram Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat, and carries shortspears. His purple hair is long and unkept. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Andram Virtue, Male Tiefling Warrior 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills Sleight of Hand -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Ahvain Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Carpenter. His hair is white and curly. He has gleaming, smiling hazel eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Pacifist. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Ahvain Aloro, Male Half-Elf Ranger 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp. 4 Alchemist’s fire.


Social Check DCs


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his brown hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bertram was born with his mother's beautiful face. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world.

Ideals: Fighting, Gifted, Logical. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Bertram Spaulding, Male Human Commoner 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Damakos Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who tends to wear a large black jacket, he is not a threatening figure. His brown hair is smooth and relatively long. His eyes are gold.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Damakos took refuge in the ruined castle and found the beat up sai and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Damakos Frailty, Male Tiefling Monk 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)9 (-1) 10 (+0)17 (+3)
Skills Acrobatics +4, History +1
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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