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NPC Generator

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Advanced [show]


Vadania Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'10". She is wearing a long, tan cloak, and her gloved hand is found clutching a longbow. Her brown hair is singed and shortened. She has blue eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She always tries to repair and not replace. It was this mentality that drove her into the Bookbinder business.

History: She was born in the north, but her parents moved at a very young age to the east. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend

Ideals: Optimist, Persistence, Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Vadania Wasanthi, Female Elf Aristocrat 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 8 (-1)7 (-2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Hobart Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. He has styled his golden hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic, Shy. Bonds: Immigrant, Enemies. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Hobart Warmwater, Male Halfling Paladin 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)8 (-1) 5 (-3)12 (+1)
Skills History +1, Insight -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp.


Social Check DCs


Hubert Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He has a very tight haircut. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Hubert Feeny, Male Half-Elf Cleric 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)4 (-3) 14 (+2)5 (-3)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Miles Ridley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Flaws: Ugly, Racist, Antagonistic. Bonds: Criminal record, Rich. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Miles Ridley, Male Human Druid 2
Medium (5'10") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 7 (-2)6 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs

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