Susannah Ridley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in earthy colors with a brown and blue handkerchief worn on her left side. Her deerstalker hat is riddled with cuts and holes. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Susannah wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. When Susannah reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: She has passion for adventuring and risk.
Ideals: Disciplined. Flaws: Ugly, Addict, Depressed. Bonds: Adventurer, Military. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 300 sp.
Pogranix Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She wears a deerstalker hat to cover her moderate length copper crest. Her gold eyes are slightly larger than normal.
Personality: She has always had a great fascination with Half-Orc culture. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Flaws: Ugly, Racist. Bonds: Poor, Criminal record, Nature. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Az-Bror Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is physically well-built. He wears a feathered hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Az-Bror was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. Moss agate (6 gp).
Cecily Enfield, Female Human [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. She has a moderate pudge and is not very fit. With bright chestnut hair. Her eyes, though not visible through her cowl, are amber.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Gifted, Philantrophist. Bonds: Slave, Family. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
