Nadarr Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, green, dusty cloak. His red crest is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Nadarr was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: Sabotage a competitor; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Roge Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.
History: Roge was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Flaws: Ugly, Addict, PTSD. Bonds: Poor, Adventurer, Family. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Dreali Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, blue, dusty cloak, marred by teas. His hair is red and curly. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north to a Spy, Dreali learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has a crush on the local Marshal; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Criminal record, Has a crush. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp.
Irann Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is thinning but still full. Her eyes are a pleasant gray.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.
Motivation: Many dire rats want her driven away; and she is compelled to act according to her religious beliefs
Flaws: Secretive. Bonds: Rich, Military, Religious, Enemies. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. A silver and pearl hairclip (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
