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NPC Generator

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Advanced [show]


Gadreel Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with white skirt. She is bristling with hidden weapons, mostly quarterstaffs and falchions. Her chestnut hair has been sun bleached extensively. Her red eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Gadreel lived on a farm with her father, near the main road leading to a nearby town. Her father was very strict, and drilled into her lessons on being the perfect lady. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels that her past leaves her morally obligated to help; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Philantrophist, Impeccable. Bonds: Criminal record, Family, Adventurer. Occupation: Priest

Voice: Raspy

Attributes [hide]

Gadreel Divinity, Female Tiefling Wizard 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)7 (-2) 6 (-2)13 (+1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Gildmak Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light white in addition to tight pants. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Nature. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Gildmak Silvereyes, Male Halfling Druid 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs


Theobald Coombs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is generally shirtless and showing off his tattooed chest. His hair, while still mostly red, has prominent grey streaks. His fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Theobald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Miller for hire.

Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him

Ideals: Joker, Gifted, Impeccable. Flaws: Selfish. Bonds: Job. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Coombs, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)7 (-2) 12 (+1)7 (-2)
Skills History +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Golden pearl (140 gp).


Social Check DCs


Agnes Hamilton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. She sports a flattop hair cut. Her green eyes dart from person to person.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a mechanic, and taught her how to fix just about anything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Server. She hasn't told them the truth, but wants to settle down with them.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Has a crush, Enemies. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Agnes Hamilton, Female Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 13 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. Blue quartz (5 gp). 1 Healer’s kit.


Social Check DCs

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