Riswynn Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. This green eyed easterner is not easily forgotten.
Personality: She has always had a great fascination with Dragonborn culture. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small mountains village. Riswynn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and a strong sense of loyalty to dragonborn people
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Nature, Criminal record. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 9 (-1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Egelina Melancon, Female Human [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her brown hair is cut jaggedly and amateurishly. Her eyes are amber and beady.
Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Secretive. Bonds: Job. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. 1 Tanglefoot bags.
Hogar Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright black suits and hats. He wears a colorful flower in his golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with painting.
History: Sold as a small child to a slaver, Hogar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: Further expansion of business; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 5 (-3) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Zircon (70 gp).
Sammal Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is greasy and uncared for. He has gleaming, smiling black eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: His father raised him in a mountain cabin. After coming to the age of reason, Sammal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Miner like his mother before him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp.
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