Orryn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with broad hat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a small bristly mustache and wavy red hair. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Rich, Mentor. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 6000 cp.
Fistula Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a white collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. With bright silver hair. She wears an eyepatch.
Personality: Fistula hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Fistula was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother
Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Poor, Family. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 3 (-4) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Golm Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He has a moderate pudge and is not very fit. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.
Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy; and he has a crush on the local detective
Ideals: Entrepeneur. Flaws: Addict. Bonds: Has a crush, Adventurer, Attractive, Rich. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: Just what you see.
Bardryn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a deerstalker hat to cover her moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious woman she believes everything happens for a reason. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want her driven away; and a deep hatred of dire rats
Flaws: Insane. Bonds: Poor, Religious, Enemies. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp. 1 Masterwork Common Melee.
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