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NPC Generator

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Advanced [show]


Azzakh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. He has brass crest. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Azzakh was raised in a hard working conservative environment. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush, Enemies. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Azzakh Nemmonis, Male Dragonborn Druid 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Silver comb with moonstones (100 gp).


Social Check DCs


Adrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his nunchaku and is in decent physical shape. His crest is copper, silky, and of moderate length. His gold eyes are passionate and lively.

Personality: Adrex wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Layabout, Adrex learned a great deal about his mother's area of expertise. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He became a Layabout soon after.

Motivation: Expand his business; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Adrex Xephyrbahnor, Male Dragonborn Bard 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 6 (-2)8 (-1)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Riswynn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in grey turtlenecks beneath a yellow coat with white slacks. She wears her auburn hair up in a very large beehive style do. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a great chef.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Riswynn took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is content; and retire the richest woman in the north

Ideals: Gifted, Entrepeneur. Flaws: Terse, Mundane. Bonds: Poor. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Riswynn Trueanvil, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 4 (-3)6 (-2)
Skills Medicine -1, Religion +3
Senses Passive Perception 7
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp. Amethyst (160 gp). 2 Antitoxin.


Social Check DCs


Tûhorn Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He is bald on top and has large black tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest man in the north; and a rival would like him out of the picture

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Tûhorn Tindall, Male Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 17 (+3)9 (-1)
Skills Athletics +4, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Simple lock.


Social Check DCs

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