Trail Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. Her fur is red, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Trail abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Ekemon Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Tiger eye turquoise (5 gp). 1 Masterwork Common Melee.
Paggen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting blue shirt and pants and is in decent physical shape. His auburn hair is braided into rings. His hazel eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Dyer.
Motivation: Seeks redemption; and sabotage a competitor
Ideals: Entrepeneur. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
Vezera Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her scarlet crest is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is frequently practicing swordplay.
History: Born to a poor family in the city she treasured whatever gifts she got. When Vezera reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Mayor
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
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