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NPC Generator

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Advanced [show]


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This southern man prefers to wear red pants and tee shirts. His clothes are grease stained in places. He has a red handlebar mustache and slicked back red hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Krimmon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor; and his religion dominates his actions

Bonds: Poor, Immigrant, Attractive, Job, Religious. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Krimmon Greenleaf, Male Halfling Sorcerer 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)4 (-3) 8 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 90 pp.


Social Check DCs


Hupe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this western man wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. His chestnut hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Disease. Bonds: Mentor. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Hupe TellPenny, Male Halfling Commoner 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 12 (+1)5 (-3)
Skills Animal Handling +3, Intimidation -1
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bathin Wary, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He has styled his chestnut hair well, parting it to the right. His skin is flawless and his black eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Bathin Wary, Male Tiefling Aristocrat 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Peridot (70 gp).


Social Check DCs


Nicholas Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions

Flaws: Fearful, Antagonistic. Bonds: Guardian, Religious. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Nicholas Suithrasas, Male Half-Elf Wizard 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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