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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bree Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Shepherd. She keeps her long brown hair kept up in a rat tail. Her blue eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.

History: Bree was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to end her boredom

Flaws: Hedonist, Mundane. Bonds: Job, Poor, Religious. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Bree Kettlewhistle, Female Halfling Fighter 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)7 (-2) 8 (-1)3 (-4)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Wiggens Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Marshal. His blonde hair has been sun bleached extensively. This hazel eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wiggens is combative with any and all who dare try his patience in the slightest.

History: The child of a Bowyer, who enjoyed hunting, Wiggens was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Wiggens Pingun, Male Gnome Expert 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)5 (-3) 12 (+1)9 (-1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 300 sp. Eye agate (13 gp).


Social Check DCs


Manfred Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Flaws: Antagonistic, Mundane. Bonds: Poor, Family, Slave. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Manfred Pinkerton, Male Human Barbarian 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Astaro Mute, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. Her purple hair is long and unkept. Her gold eyes have a joyful gleam in them most of the time.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her daughter; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Terse, Disease, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Astaro Mute, Female Tiefling Commoner 2
Medium (4'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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