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NPC Generator

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Advanced [show]


Therlin Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Therlin was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She struck the Shipwright job and began her own company from there.

Motivation: Sabotage a competitor.

Ideals: Athletic, Passionate. Bonds: Poor, Attractive, Job. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Therlin Ironfist, Female Dwarf Rogue 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)3 (-4) 11 (+0)8 (-1)
Skills Deception +1, History -2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Damaia Light, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and carries bows. Her dark red hair is heavily combed to the right. Her eyes are likewise black. Her teeth are white and perfect.

Personality: She is irascible and easily irritated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Damaia was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Damaia Light, Female Tiefling Ranger 2
Medium (6'1") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)11 (+0) 16 (+3)17 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 270 gp. Brown-green garnet (120 gp). Bloodstone (40 gp). Malachite (15 gp).


Social Check DCs


Nadarr Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His rusty crest is kept up in a ponytail inside a feathered hat. His gold eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: He got into the Map Maker business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Entrepeneur, Philantrophist, Logical, Gifted. Bonds: Job. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Nadarr Nemmonis, Male Dragonborn Expert 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 gp.


Social Check DCs


Alice Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a violet poncho over her likewise colored trousers and shirt. She has styled her black hair well, parting it to the left. Her eyes are hazel.

Personality: She is business-like. She takes instructions and follows them to the letter. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. Alice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Alice decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Professionalism. Flaws: Hedonist. Bonds: Adventurer, Criminal record, Rich. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Alice Hanali, Female Half-Elf Aristocrat 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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