Spring In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a brown suit, white shirt, and grey tie. Her cinnamon fur is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She is irascible and easily irritated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the south to a Tailor, Spring learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She became a Tailor soon after.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic. Bonds: In love, Job, Rich. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Quick In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His black fur is slicked back into a classic pompadour. His blue eyes dart from person to person.
Personality: He acts crazy and hedonistic. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Quick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He is greedy; and money/treasure
Flaws: Hedonist. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Eida Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her hair is red and curly. Her violet eyes dart from person to person.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a great chef.
History: The child of southern immigrants she idolized her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
Karash Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and white with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes are green and catlike.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Karash was born the youngest of three triplets. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Sculptor.
Motivation: Wants to raise his children well; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Job, Family, Adventurer. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 200 sp.
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