Caeldrim Holimion, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). He has done his best to style his blonde hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Dragonborn people; and expand his business
Ideals: Optimist. Flaws: Insomniac, Racist. Bonds: Rich, Job. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Onyx (60 gp). 1 Darkwood Buckler.
Joser Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His long brown hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: When he was but 7 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 3 (-4) | 5 (-3) |
Senses Passive Perception 6
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp.
Shamil Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear tan clothing when she does not wear armor. She wears her hair in dreadlocks. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She snorts whenever she laughs or is feeling confident. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of a Fisher, who enjoyed hunting, Shamil was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Flaws: Fearful. Bonds: Poor, Attractive, Nature, Guardian. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Nykkan Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His top hat is riddled with cuts and holes. His red eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Nykkan was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Nykkan's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp.
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