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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Immeral Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan coat over a black low-cut shirt, and a feathered hat upon his head. He sports a long silver beard, and similarly colored long hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Sailor. He has never given up on his writing dream.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Entrepeneur, Artistic. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Immeral Selevarun, Male Elf Commoner 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 4 (-3)10 (+0)
Skills Intimidation +2, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Quarion Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with yellow socks and a vest with buckled shoes. His red hair is styled in orderly dreadlocks. He has blue eyes and a tan hat with a yellow feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Antagonistic, Mundane. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Quarion Netyoive, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 10 (+0)8 (-1) 7 (-2)9 (-1)
Skills Deception +1, Medicine +0
Senses Passive Perception 8
Languages Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Tourmaline (120 gp).


Social Check DCs


Flame Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman prefers to wear flannel. Her clothes are grease stained in places. Her yellow fur is braided into rings. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to loving parents in a slum to the south. A few years later when the west was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Philantrophist, Logical. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Flame Timber, Female Tabaxi Wizard 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Balam Calm, Male Tiefling [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man is typically in his Dilettante uniform. He keeps his long blue hair kept up in a rat tail. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Balam was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balam Calm, Male Tiefling Adept 2
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs

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