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NPC Generator

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Advanced [show]


Thradal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear brown tank tops with red pants. His auburn hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Thradal Durthane, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 7 (-2)8 (-1)
Skills Animal Handling +0, Performance +1
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Harvest Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His right hand appears badly burned and disfigured. His fur is yellow and very short. His yellow eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Adventurer. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Harvest Of Winter, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 7 (-2)18 (+4)
Skills History +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Hadarai Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is still thick. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Hadarai grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Hadarai Hanali, Male Elf Bard 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 5 (-3)9 (-1) 10 (+0)16 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Aust Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man sports violet clothing, slightly heavier than average wear. His golden hair is slicked back into a classic pompadour. He has amber eyes and a violet hat with a tan feather.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: Aust lived on a farm with his father, near the main road leading to a nearby town. Aust liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants revenge against giants; and marry his brother to traveling adventurers

Flaws: Antagonistic, Fearful. Bonds: Family, Nature, Enemies. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Aust Xistsrith, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)16 (+3) 9 (-1)8 (-1)
Skills Athletics +0, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic, Aquan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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