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NPC Generator

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Advanced [show]


Lûgdash Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is short and golden. This gray eyed northerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the north to a Miller, Lûgdash learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lûgdash took refuge in the large cave and found the beat up kukri and armor he uses now. He inherited the family business which he has now maintained for 2 years.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Bonds: Attractive, Job, Criminal record, Nature, Adventurer. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Lûgdash Quinton, Male Half-Orc Druid 1
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 7 (-2)9 (-1)
Skills Persuasion +1, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Savaran Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a green shirt with thin tan vertical stripes and white pants. She is muscular with a powerful set of arms. Her crest is black and very short. She is very pretty but has cold, dead eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Savaran grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Mercenary has made it difficult for her to sleep.

Motivation: Expand her business; and sabotage a competitor

Flaws: Fearful, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Savaran Qyxpahrgh, Female Dragonborn Warrior 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)7 (-2) 6 (-2)15 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 8
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Thea Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a long, red cloak. She has moderate length brown hair. Her hazel eyes dart from person to person.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Greedy. Bonds: Poor, Adventurer, Religious, Nature. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Thea Kettlewhistle, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 10 (+0)9 (-1) 13 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Panana Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, but even with her fine clothing she looks run-down. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Prone to second guessing herself, she comes off as nervous. As long as the job gets done she does not care how it got done.

History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Mentor, Poor. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Panana Tarkelby, Female Gnome Fighter 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 pp.


Social Check DCs

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