Trail Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He has moderate length red fur. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a brothel owner, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Mercenary.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Bonds: Slave, Attractive, Mentor. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp.
Hobart Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Hobart hails from a village terrorized by brigands. His father had invested heavily in several trade routes and wanted him to inherit them. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Hobart never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Flaws: Shy. Bonds: Rich, In love, Enemies. Occupation: Server
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Large well-done wool tapestry (100 gp).
Torgga Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Her chestnut hair is unkempt and raggedy. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Poor. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Common Melee.
Jane Dudley, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears many layers of old clothing at all times. She has a hunchback. With bright black hair. Her brown eyes peer out from beneath her Stetson grey hat.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with her god.
History: When she was but 4 years old her parents immigrated from the west. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious, Immigrant. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
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