Emmeline Barclay, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear ponchos typically of a light brown in addition to tight pants. She wears a colorful flower in her golden hair. She has green eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Emmeline was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is compelled to act according to her religious beliefs; and to be a priest again
Ideals: Athletic. Bonds: Attractive, Job, Poor, Adventurer, Religious. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp. Jet (50 gp).
Drifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel small hat and pastel clothes. He has gray fur. His blue eyes lackadaisically let the world flow into them.
Personality: Drifting wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Drifting was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.
Motivation: He's in love; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 3 (-4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp. Freshwater pearl (15 gp).
Ahlyssa Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a violet small hat and violet clothes. Her black hair is knotted and matted. She has gray eyes and a violet hat with a brown feather.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Shy. Bonds: Job, Slave, Adventurer. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (300 gp).
Adelard Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He became a Map Maker soon after.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Pacifist. Flaws: Insane. Bonds: Mentor, Job, Adventurer. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 6 (-2) | 12 (+1) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 40 pp.
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