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NPC Generator

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Advanced [show]


Engong Sharps, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears an entirely black suit with tan socks and a vest with buckled shoes, marred by beers. Her moppish blonde hair is in a traditional bowl cut. Her eyes are likewise amber.

Personality: Engong speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the east, certain she would find work there.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Engong Sharps, Female Half-Orc Aristocrat 3
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)3 (-4) 13 (+1)8 (-1)
Skills Investigation -2, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp. 5 Acid flasks.


Social Check DCs


Beast Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears suspenders and pastel workpants. Her shirt is black, and she wears a heavy pastel leather apron most of the time. Her white fur is unkempt and raggedy. Her amber unseeing eyes seem to look past you.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy, self-centered, vain, and jealous.

History: Beast was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Disease, Shy, Selfish. Bonds: Poor. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Beast Wind, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)7 (-2) 17 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Bloodstone (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Falkrunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. Her hair is black and curly. Her green eyes dart from person to person to random spaces in the air.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make her almost putty in your hands.

History: She got into the Locksmith business at a young age. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.

Ideals: Gifted, Athletic. Flaws: Selfish. Bonds: Job. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Falkrunn Loderr, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 700 sp.


Social Check DCs


Werydd Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with black skirt. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has shaved her head bald. Her green eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bookbinder arts, while her father instructed her in etiquette, music and courtly manner. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and to reunite with her absent mother

Flaws: Addict. Bonds: Family, Rich, Job, Enemies. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Werydd Silverstone, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)8 (-1) 5 (-3)7 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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