Fallthra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this woman wears a grey collared shirt and tan skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her white hair is cut short. Her amber eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Shepherd, and she later adopted a second daughter.
Motivation: Revenge; and to reunite with her absent father
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Family, Nature, Enemies. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 5 (-3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 800 sp.
Maynild Hadley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears grey leather gloves, a grey jacket, and tight pants. Her white hair is styled in orderly dreadlocks. Her green eyes dart from person to person to random spaces in the air.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She got into the Shoemaker business at a young age. Maynild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Shoemaker job and began her own company from there.
Motivation: She uses money and sex appeal to get what she needs; and she feels kind of lost in life
Flaws: Depressed. Bonds: Attractive, Job, Nature, Rich. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 1 Masterwork Common Melee.
Ahrim Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of the four houses of cards on his torso. He carries with him a set of longswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. His eyes are likewise white. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is a Lamia in disguise. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: Amethyst (80 gp).
Jheri Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears baggy black pantaloons and a red scarf. Her black crest is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She acts crazy and hedonistic. She uses divination through singing.
History: From birth she was tutored by a cruel and relentless mentor. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. Eye agate (9 gp).
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