Mella Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a violet vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has a hunchback. She has slicked back auburn hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is happy with her job as a Actor. She turns her eye from what people do, preferring to live and let live. Further she is a bit of a stoner and is frequently out of it.
History: Mella hails from a village terrorized by goblins. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants revenge against goblins.
Flaws: Ugly, Addict. Bonds: Job, Enemies, Debt. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Eye agate (12 gp).
Agnes Crawford, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large grey jacket. She keeps her brown hair in a pixie cut. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has all her life been fascinated with singing.
History: She was born in the south. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Artistic, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Chalcedony (30 gp).
Purson Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His dark red hair is lengthy and is close to two feet long. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the west to a Hunter, Purson learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Hunter.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Bonds: Adventurer, Job, Religious. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Nogu Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear black clothing when she does not wear armor. Her blonde hair is greasy and uncared for. She has a dull look in her hazel eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a great chef.
History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nogu fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Red-brown spinel (70 gp).
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