Nija Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and sports empty pouches on her belt. Her purple hair is smooth and relatively long. This gold eyed westerner is not easily forgotten.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She feeds upon the attention of others.
History: From birth she was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Nija has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Mentor. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 2000 sp.
Grai Budd, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. She wears a broad hat to cover her moderate length black hair. Her green eyes dart from person to person.
Personality: She dislikes all the random violence that takes place in the east. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Grai abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Forgetful, Antagonistic. Bonds: Adventurer, Rich. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 5 (-3) | 9 (-1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Kansif Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white collared shirt and yellow skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. She wears a small hat to hide her balding. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing herself, she comes off as nervous. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Kansif studied abroad. In her 11th year, her parents were killed by a gnolls raid, leaving Kansif alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Gifted. Flaws: Addict, Shy, Impulsive. Bonds: Enemies. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 300 sp. Moonstone (70 gp).
Henry Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered shortspear and tarnished flail as well. He sports a flattop hair cut. His eyes are amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: To reunite with his absent mother.
Ideals: Fighting, Disciplined. Flaws: Lazy, Disease, Insomniac. Bonds: Poor. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
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