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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cecily Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs, and carries hand crossbows. Her tied-back hair is silver. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Military, Nature. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Cecily Gracey, Female Human Wizard 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. Solid gold idol (300 gp).


Social Check DCs


Donella Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears baggy tan pantaloons and a black scarf. Her hair is black and curly. She has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She comes from a rich western family. There was a wharf not far from home where she often wandered off to fish. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and a strong sense of loyalty to gnomish people

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Donella Murnig, Female Gnome Barbarian 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Qemuel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright black suits and hats. His purple hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: Qemuel was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Poor, Immigrant, Guardian. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Qemuel Fortune, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)9 (-1) 13 (+1)6 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Pelt Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears brown leather gloves, a brown jacket, and tight pants. She has orange fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: Pelt is depressed about a lot of things. She tends to be a nihilist. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her painting dream.

Motivation: Many drow want her driven away; and a deep hatred of drow

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Pelt Of Ivory, Female Tabaxi Warrior 1
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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