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NPC Generator

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Advanced [show]


John Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. John was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Philantrophist. Bonds: Rich, Attractive, Adventurer, Religious. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

John Iranapha, Male Half-Elf Druid 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Isabella Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her face is scarred and worn.

Personality: She is irascible and easily irritated. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born the only child of a wealthy merchant. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Isabella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Many gnolls want her driven away; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Isabella Tatum, Female Human Monk 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3

Possessions: 40 pp.


Social Check DCs


Hobart Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a red and tan robe with the hood down, and sports empty pouches on his belt. His golden hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family Hobart was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hobart decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hobart Greenbottle, Male Halfling Warrior 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)4 (-3) 8 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp.


Social Check DCs


Oppah Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a blue vest and prefers brown and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is smooth and relatively long. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. Oppah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Shy, Hedonist. Bonds: Nature, Family. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Oppah Nopenstallen, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)5 (-3) 8 (-1)12 (+1)
Skills Acrobatics +5, Investigation -1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp. Carnelian (30 gp).


Social Check DCs

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