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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Yurgunn Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, grey, dusty cloak. She keeps her chestnut hair in a flapper bob. She wears an eyepatch.

Personality: Yurgunn is depressed about a lot of things. She tends to be a nihilist. She has a minor phobia of water and hates getting wet.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her psionic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it; and balancing her hectic life and new barrister responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: Job, Rich. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Yurgunn Ungart, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)5 (-3) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills History +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -2 / 1d4-4, Ranged -1 / 1d4-3, Grapple -3

Possessions: 2 Antitoxin.


Social Check DCs


Zanna Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman very much looks the part of a Laborer. Her clothes are grease stained in places. Her black hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She feeds upon the attention of others.

History: Born in the south to a Laborer, Zanna learned a great deal about her mother's area of expertise. A few years later when the west was not economically sound they moved to her current location. She then took over the family business and is one of the better Laborer for hire.

Motivation: She is unsatisfied with her job; and to be a mercenary again

Flaws: Shy. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Zanna Tarkelby, Female Gnome Fighter 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Ethereal Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears brown leather gloves, a brown jacket, and tight pants. Her white fur is drawn into a tight pony tail with a butterfly scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ethereal is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Ethereal Candle, Female Tabaxi Aristocrat 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Adelard Haley, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His brown hair is long and unkept. He has a dull look in his blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now owns his own business.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Adelard Haley, Male Human Rogue 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)8 (-1) 14 (+2)7 (-2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Chrysoberyl (120 gp).


Social Check DCs

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