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NPC Generator

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Advanced [show]


Torinn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of kukris, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his red crest down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: A powerful necromancer made him what he is. After coming to the age of reason, Torinn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Bonds: Poor, Attractive, Mentor. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Torinn Clethtinthiallor, Male Dragonborn Warrior 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 110 gp. 1 Tanglefoot bags.


Social Check DCs


Percival Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and money/treasure

Ideals: Justice. Flaws: Selfish. Bonds: Immigrant, Rich, Attractive. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Percival Lathalas, Male Half-Elf Druid 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)5 (-3) 11 (+0)11 (+0)
Skills Acrobatics +1, Religion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp.


Social Check DCs


Raam Covert, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has done his best to style his blue hair to look like a famous performer. He has several tiny amber earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Raam grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Raam Covert, Male Tiefling Bard 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 5 (-3)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 300 sp.


Social Check DCs


Balimaar Read, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his blonde hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Sage in town.

History: Born in a small village he learned the ways of the warrior from his father. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To unite with his brother; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Read, Male Human Barbarian 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)9 (-1) 10 (+0)13 (+1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 100 pp. 1 Climber’s kit.


Social Check DCs

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