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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vanuath Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He feeds upon the attention of others.

History: Vanuath was born in the south. At a young age he loved to build and create. His childhood dream was to be a Dilettante, but he was a colossal failure. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Persistence. Bonds: Poor, Job, Attractive. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Vanuath Yaeldrin, Male Elf Monk 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Alexandre Gyula, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear grey tank tops with pastel pants. His brown hair is cut short. He has green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Alexandre was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He inherited the family business which he has now maintained for 14 years.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Ideals: Artistic. Bonds: Job, Rich, Criminal record. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Alexandre Gyula, Male Human Monk 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)9 (-1) 16 (+3)8 (-1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Urshar Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in earthy colors with a brown and grey handkerchief worn on her left side. She is an epitome of beauty. She sports black long hair. Her eyes, though not visible through her cowl, are gray.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has money and likes to spend it; and to protect her home

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Rich, Guardian. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Urshar Balderk, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Whurbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown armored body suit, with a simple white line shooting up and back down. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a slaver, Whurbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: To unite with his sister; and doesn't want to be a marshal and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Whurbin Bloodkith, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 17 (+3)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1800 sp. 1 Darkwood Buckler.


Social Check DCs

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