Anbera Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. Her brown hair is lengthy. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She enjoys reading and quiet.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Ahvain Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man very much looks the part of a Mayor. He wears a small hat to hide his balding. His amber eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Cook, who enjoyed hunting, Ahvain was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: Expand his business.
Ideals: Passionate. Flaws: Hedonist. Bonds: Job, Nature, Rich. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp.
Dain Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: Sold as a small child to a wizard, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Dain was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dain's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To clean up the streets; and to protect his home
Flaws: Insane, Antagonistic, Secretive. Bonds: Military, Mentor, Guardian. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Just what you see.
Adran Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and wears a yellow vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His long brown hair is drawn into a two foot long braid. He has green eyes and a yellow hat with a brown feather.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Adran was raised in a hard working conservative environment. A freak accident while working with his Weaver father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. Cloth of gold vestments (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!


