Yurgunn Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her auburn hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic woman, Yurgunn's first love is herself. Her second love is also herself. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she uses money and sex appeal to get what she needs
Ideals: Impeccable. Bonds: Attractive, Criminal record, Slave, Rich. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Trail In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of strength on her torso. She carries with her a set of falchions on her belt, each one with a amber on the hilt. Her fur is white and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Trail is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Joker. Flaws: Racist. Bonds: Family, Military. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. Banded agate (12 gp).
Ilde Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her hammer. She carries a battered sword and tarnished hammer as well. Her auburn hair is slicked back into a classic pompadour. Her fierce amber eyes like to dwell on things.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Sellsword mother left her crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ilde fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Fearful, Disease. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: Just what you see.
Ghûra Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a deerstalker hat to cover his moderate length black hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: Many giants want him driven away; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Rich, Job, Enemies. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
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