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NPC Generator

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Advanced [show]


Seven Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His fur is cut close to his head. His yellow eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Seven grew up listening to his father's many stories. Seven abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Seven Of Ale, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Silvo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red top hat and red clothes. He is bristling with hidden weapons, mostly rapiers and scythes. His hair is golden and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: He was always a brilliant, if unscrupulous mind. Silvo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Silvo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Optimist, Artistic, Logical. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Silvo Goodearth, Male Halfling Paladin 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp.


Social Check DCs


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely grey suit with black socks and a vest with buckled shoes, marred by beers. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Has a crush, Immigrant. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Uraim Helcral, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 290 gp. Smoky quartz (40 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Shadow Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and carries tridents. His orange fur is drawn into a tight pony tail with a dagger scrunchie. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To be a Locksmith again.

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Shadow Of Stars, Male Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)8 (-1) 5 (-3)12 (+1)
Skills Persuasion +3, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. Silver comb with moonstones (100 gp).


Social Check DCs

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