Chem Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He wears light armors faded through time and improper care, and his gloved hand is found clutching a club. His black hair, when down, is lengthy. His gold eyes peer out from beneath his top black hat.
Personality: He can speak with the recently deceased. The war was a terrible time for him, and Chem does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Priest, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying brother.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Depressed. Bonds: Military, Poor. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. Red garnet (60 gp).
Naal Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Secretive, Disease. Bonds: Military. Occupation: Detective
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Valanthe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many black ritualistic tattoos. She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. Her brown hair is thinning but still full. Her eyes, though not visible through her cowl, are amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Valanthe grew up listening to her mother's many stories. She has had some formal singing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To be a Jeweler again; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Antagonistic, Forgetful. Bonds: Rich, Adventurer, Job. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Duergath Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with black pants, and carries maces. He keeps his brown hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Duergath took refuge in the ruined castle and found the beat up mace and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. Red garnet (120 gp).
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