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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Amnon Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a green poncho over his likewise colored trousers and shirt. His white hair is matted, messy, and big. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Layabout, Amnon learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He became a Layabout soon after.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Religious, Job. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Amnon Bright, Male Tiefling Aristocrat 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Stealth +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 60 gp. 1 Crowbar.


Social Check DCs


Spring Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her lavender fur is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a very good compulsive liar and kleptomaniac.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Spring was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Spring decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and to get a good night's sleep

Flaws: Insomniac, Cynical. Bonds: Attractive, Criminal record, Military. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Spring Of Ale, Female Tabaxi Aristocrat 1
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp. 1 Masterwork studded leather.


Social Check DCs


Callybon Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a faded coat and loose pants complete with broad hat, and is pretty ugly. Her long black hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Sailor business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Wants to open a new tavern; and balancing her hectic life and new sailor responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Callybon Bafflestone, Female Gnome Ranger 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple brown robe with tan stripes complete with hood. With a patchy black beard and wild black hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Flaws: Ugly, Antagonistic, PTSD. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Lindsey, Male Human Aristocrat 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp. 1 Masterwork studded leather.


Social Check DCs

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