Vicky Brixton, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a cross on it. She sports a flattop hair cut. Her eyes are blue.
Personality: She never swears and excessively uses polite adverbs when speaking. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vicky took refuge in the ruined castle and found the beat up trident and armor she uses now. Since then, she has sought to make the best of life.
Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother
Ideals: Optimist, Fighting. Bonds: Attractive, Family, Nature. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.
Audhild Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey broad hat and grey clothes. Her silver hair is thinning but still full. Her fierce blue eyes like to dwell on things.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She would rather hide behind her crafts than deal with other people.
History: Born in the east her family was never financially stable. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: She wants to meet her childhood hero; and she's in love
Ideals: Justice, Artistic. Flaws: Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 17 (+3) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 150 gp. Moonstone (80 gp).
Carrie Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man very much looks the part of a Spice Merchant. His moppish white hair is in a traditional bowl cut. This violet eyed westerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: He was born to a criminal king-pin and mafia family He has had some formal painting training, and achieved minor success. He became a Spice Merchant soon after.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he is a bit of a kleptomaniac
Ideals: Joker, Artistic. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 pp.
Oppleby Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and he has money and likes to spend it
Flaws: Insomniac, Secretive, Disease, Depressed. Bonds: Rich. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp.
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