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NPC Generator

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Advanced [show]


Valanthe Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tan coat over a pastel low-cut shirt, and a wide-brimmed hat upon her head. She wears her brown hair up in a very large beehive style do. Her eyes are green and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Valanthe Siannodel, Female Elf Barbarian 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)17 (+3) 9 (-1)9 (-1)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp.


Social Check DCs


Juliana Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'0" northern woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is short and white. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Juliana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Racist, PTSD. Bonds: Slave. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Juliana Woods, Female Half-Elf Paladin 3
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Tod Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His hair is long and red with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His eyes are violet and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Tod lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Immigrant, Family. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Tod Underbough, Male Halfling Paladin 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. Amber (80 gp). Bloodstone (70 gp). Moss agate (15 gp).


Social Check DCs


Norman Livingstone, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Marshal. He is bristling with hidden weapons, mostly nunchakus and lances. His blonde hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich northern family. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Bonds: Job, Criminal record, Attractive, Rich. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Livingstone, Male Human Rogue 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 600 sp. Brown-green garnet (100 gp).


Social Check DCs

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