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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Agnes Wilberforce, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing colorful clothing, dressed as a Sailor. She has no hair. She has green eyes.

Personality: She is very quiet and rarely speaks above a whisper. She also is a firm believer in the womanly ideal.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter.

Ideals: Artistic. Flaws: Ugly, Shy, Impulsive. Bonds: Family. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Agnes Wilberforce, Female Human Warrior 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. 1 Chain shirt.


Social Check DCs


Luthra Sympony, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Luthra embodies much of what other species detest in the Gnomes. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to her current location. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Luthra Sympony, Female Gnome Fighter 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Fragrant Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a pastel shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She keeps her orange fur in a pixie cut. She has gleaming, smiling yellow eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.

History: Fragrant was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Fragrant Thunder, Female Tabaxi Bard 2
Medium (4'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills History +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Foxilon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is greying and his face has many wrinkles. He has gray eyes and a red hat with a brown feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant, Religious. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Foxilon Shadowquick, Male Halfling Commoner 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 80 gp.


Social Check DCs

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