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NPC Generator

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Advanced [show]


Bolhild Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fancy brown dress. She has wavy blonde hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a plains tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: To reunite with her absent mother; and she'd like to take her coworkers down a peg

Bonds: Attractive, Guardian, Family, Nature, Adventurer, Job. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Bolhild Aranore, Female Dwarf Adept 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)10 (+0) 11 (+0)2 (-4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs


Brakka Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Miller does. She has wavy chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Retire the richest woman in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Entrepeneur. Bonds: Job, Nature. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Brakka Anderton, Female Half-Orc Warrior 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)3 (-4) 12 (+1)7 (-2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 160 pp. 1 Masterwork manacles.


Social Check DCs


Zepar Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair, while still mostly dark red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small forest village. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Zepar Mockery, Male Tiefling Aristocrat 1
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 4 (-3)9 (-1) 7 (-2)13 (+1)
Skills Athletics -1, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +0

Possessions: 110 gp. 1 Tanglefoot bags.


Social Check DCs


Uzza Generous, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fancy green dress. Her chestnut hair is heavily combed to the left. Her gold eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She would rather hide behind her crafts than deal with other people.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered dancing. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Ideals: Fighting, Artistic. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uzza Generous, Female Tiefling Aristocrat 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)17 (+3) 10 (+0)7 (-2)
Skills Arcana +5, Deception +0
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp. Brown-green garnet (50 gp).


Social Check DCs

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