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NPC Generator

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Advanced [show]


Cressel Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is dressed in an above average manner. His clothes are grease stained in places. His hair is dark red and curly. His black eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Cressel Fascination, Male Tiefling Sorcerer 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Mehen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large green mantle and cape that has been intricately interwoven into his grey robe. His crest, while still mostly copper, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mehen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mehen. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Guard

Voice: Stutters

Attributes [hide]

Mehen Jharthraxyn, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Hallewell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly, Shy, Secretive. Bonds: Nature, Job, Adventurer. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Hallewell, Male Human Warrior 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Markosian Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a green tunic with black highlights, and long tan pants that bunch up around her shoes. Her hair is white and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Shoemaker. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Markosian was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Markosian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Markosian. She ran away from her former home and has been making her living as a Shoemaker for the past few years.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Markosian Cheer, Female Tiefling Warlock 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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