Rangrim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Locksmith in town.
History: He got into the Locksmith business at a young age. His childhood dream was to be a Mayor, but he was a colossal failure. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Opinionated. Bonds: Job, Family, Adventurer. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Art Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized jet on his right hand. His long cinnamon fur is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Human culture. He works hard and plays hard.
History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Flaws: Racist, Hedonist. Bonds: Attractive, Rich, Immigrant. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Eye agate (8 gp).
Alvyn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling amber eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Priest profession.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Dworic Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his sai ready. With bright white hair and a scraggly beard. He has a dull look in his amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Shy, Addict, Disease. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 5 (-3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 110 gp.
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